
That is assuming your display is capable of those frame rates. At 60fps your screen could display an opponent’s car only to within five feet of where it actually is, but that falls dramatically as the frame rates increase - something that can only improve the racing experience. Polyphony Digital also said GT Sports assets went beyond.
GRAN TURISMO 7 RESOLUTION 1080P
This is missing on PS4, but can be accessed on PS4 Pro if the front-end of the console is set to 1080p - as mentioned earlier, this swaps out the checkerboarded 1800p for native full HD, freeing up horsepower for the motion blur, as well as opening the door to 60fps replays and likely improved. Higher frame rates allow for a smoother perception of motion, something potentially useful in a racing game where cars are moving in close quarters. Back in 2018, Sony showcased Gran Turismo running on its new 8K CLEDIS display technology, which the PlayStation 5 will of course support. In-game motion blur is also implemented on PlayStation 5, adding to the sense of speed and immersion. Huge collection, amazing choice, 100+ million high quality, affordable RF and RM images. I think that’s what’s going to be changing the experience from here on forward.” Find the perfect gran turismo 7 stock photo. In terms of frames per second, rather than staying at 60 fps, I’m more interested in raising it to 120 fps or even 240 fps.

“Rather than a spatial resolution that you’re talking about, I’m more interested in the advancements we can make in terms of the time resolution. Instead he’s looking at using the PS5’s increased power to move that mark upwards: On the PS4 Pro, GT Sport will hold to 60fps in the frame-rate priority mode, but that’s not what Yamauchi is targeting for PS5. Where Polyphony Digital is looking to improve is with frame rates.

Certainly players have few complaints about the detail offered in GT Sport, so Yamauchi’s point has good foundations. Given Sony’s promotion of the PlayStation 5’s abilities with 8K resolution it’s interesting to hear one of its leading first-party studios remark that it might be too much. “I think, display resolution-wise, 4K resolution is enough.”
